◆ Game guide ◆
The smith's handbook
Every system, table and tip in Anvil Legends on one page, from your first hammer strike to the Anvil Expert tier.
Getting started
In Anvil Legends you are a blacksmith, and your hero fights with the gear you forge. The game revolves around three main screens:
- Forge — the main screen where you forge, equip and upgrade your anvil.
- Battlefield — in the top half of the screen your hero advances chapter by chapter, fighting on their own while you keep forging.
- Bottom menu — takes you to Ranked, Forest & Cave, Research and Pets.
What unlocks early on?
| Feature | Unlocks at |
|---|---|
| Auto-forge (AUTO) | After finishing chapter 1 |
| Forest & Cave | After finishing chapter 1 |
| Research | After finishing chapter 3 |
| Pets | After finishing chapter 5 |
| Ranked arena | Anvil level 10 |
| Filtered auto-forge | Anvil level 11 (once items with passives start dropping) |
Resources
Anvil & forging
Every tap on the anvil spends one hammer and forges a random item. Its slot, rarity and level are random; rarity odds depend on your anvil level.
- If the new item beats what you wear, equip it; otherwise salvage it for gold.
- Spend gold to upgrade your anvil. Upgrades take some time and can be sped up with gems. The anvil goes up to level 50.
- The anvil window shows exactly which rarity drops with which chance at that level.
Auto-forge
The AUTO button offers two modes:
- Full auto — each round the stronger item (rarity › level › power) is equipped and the other salvaged, until you run out of hammers or stop it.
- Filtered auto — only keeps items of the rarities you pick that have at least one of the passives you choose. Ideal when you're building toward something specific.
Rarity ages
Items belong to one of nine ages. Each higher age is markedly stronger; from the fourth age on, items carry passive traits.
Gear & passives
Your hero wears gear in five slots. The weapon provides most of your damage, armor pieces most of your health.
Melee and ranged weapons
Every age has melee weapons like swords and axes alongside ranged ones like bows and staffs. At the same rarity and level they're equally strong: ranged weapons gain reach, melee weapons strike faster. It's purely your playstyle.
Passive traits
| Passive | Effect |
|---|---|
| Extra Health | Raises max health |
| Attack Speed | You strike more often |
| Extra Damage | Boosts every hit's damage |
| Double Strike | Chance to hit twice in one attack |
| Lifesteal | Part of your damage heals you |
| Regeneration | Recover a share of health every second |
| Crit Chance | Chance to land a critical hit |
| Crit Damage | Power of your critical hits |
Battles & chapters
Every chapter has ten parts. The first nine bring enemy armies; in the tenth the chapter boss awaits. Beat it to open the next chapter, and every few chapters a new realm.
- Armies — up to three melee fighters in front and up to three archers or mages behind. Armies grow as you advance.
- Enemy traits — later enemies can carry armor, speed, crits, lifesteal, double strike, regeneration or thorns.
- If you lose — you lose nothing. The same part starts again; strengthen your gear first if you like.
Realms
Your journey starts in green fields and winds through deserts, glaciers, cursed lands and volcanoes up into the sky, into space and beyond reality. There are 90 realms in total:
Show all realms
Forest & Cave
Besides your main journey there are two side adventures. Both are entered with a Chapter Ticket and have five parts each, the fifth being a boss.
🔨 Enchanted Hammer Forest
Enemies drop hammers. The best way to keep forging.
🧪 Mystic Potion Cave
Enemies drop potions. Speeds up your research.
Pet companions
Enemies drop eggs in battle. Place an egg in an incubator basket; when the timer ends it hatches into a new companion. Two baskets are free, the third is unlocked with gems.
| Rarity | Incubation | Passives |
|---|---|---|
| Common | 1 hour | — |
| Rare | 3 hours | — |
| Epic | 6 hours | 1 |
| Legendary | 12 hours | 1 |
| Eternal | 24 hours | 2 |
| Ancient | 36 hours | 2 |
A quiet-footed house friend.
Quick and always cheerful.
As stubborn as its spines.
A cunning, nimble hunter.
Sees the night like day.
A masked, curious thief.
The pack's loyal, swift member.
A friend as steady as a mountain.
Clears the way with its tusks.
Carries a golden glow in its mane.
Half eagle, half lion.
Its antlers heal the forest.
An undying flame reborn from ashes.
A ghostly hunter born of mist.
Stars burn in its antlers.
Fire-breathing lord of ancient ages.
A giant friend from the ice age.
Carries a whole forest on its back.
Research
The research screen has three trees. Each research costs potions and completes after a while; gems can speed it up. In each tree, a tier must be fully completed before the next one opens.
⚒️ Smith
Forge more items at once, a chance of free forges and a faster smith.
💪 Power
Health, damage, attack speed and crit boosts. You choose a path on the middle branches.
🐾 Pets
Incubation times, egg storage and companion strength.
Ranked arena
The ranked arena opens at anvil level 10. Your starting tier depends on your power score, and a new season starts every week.
- Schedule: seasons start on Monday. Battles run Monday to Saturday and Sunday is results day (days roll over at 02:00 Turkey time).
- Tickets: you get 5 battle tickets a day, refilled daily.
- Choosing rivals: you challenge one of the five players right above you. Beating a higher one gives more points.
- Fair fights: your rival fights with the real player's gear, passives and companion, under exactly the same rules as you.
- Season end: the top of the board moves up a tier, the bottom moves down, and everyone collects a season reward.
Quests & Battle Pass
Quests
Daily quests refresh every day and weekly quests every Monday: forge items, defeat enemies, hatch eggs, finish research and so on. Goals scale with your progress, and finishing every quest of a period earns a bonus in gems.
Battle Pass
The Battle Pass advances as you complete chapters, with a reward tier at chapter 1 and every fifth chapter. The free track has gold, hammers, potions, eggs and gems; the premium track, unlocked with gems, adds extra rewards and pass-exclusive cosmetics.
Market, gems & cosmetics
- Free chest: a free chest waits in the market at regular intervals.
- Gem chest: opened by watching an optional short ad.
- Gem packs: purchased through Google Play. The entire game is playable without buying anything.
- Cosmetics: avatars, frames and profile backgrounds. They change your look only, never your power, and show up on leaderboards and ranked opponent cards.
Friends & chat
- Server chat: each week you're placed on a chat server of up to 50 players based on your tier. Messages are deleted after 24 hours.
- Friends: tap a player's profile to send a request. See which friends are online and start a friendly battle (it doesn't affect your ranked points).
- Player tag: every player has a unique Name#1234 tag so players with the same name can be told apart.
Golden tips
- Don't hoard hammers; forging makes you stronger and earns gold.
- Never leave the anvil idle. Start a long upgrade before you go to sleep.
- Keep research and incubation running too; time is your most valuable resource.
- Build your passives around a theme: crit, speed or sustain.
- Finishing daily quests is the steadiest way to earn gems.
- Use your ranked tickets every day; they refill rather than stack.
This guide reflects the current version of the game; numbers may change with updates. For changes see the patch notes.